Texturing is a fundamental process in computer graphics and 3D design that brings digital models to life by applying surface details, colors, and material properties. It involves creating and mapping 2D images, known as textures, onto 3D meshes to simulate realism or achieve specific artistic styles. Texturing goes beyond simple color application—it defines how light interacts with a surface through attributes like roughness, reflectivity, bumpiness, and transparency. Whether crafting weathered stone for a game environment, sleek metal for a product visualization, or stylized patterns for an animated character, effective texturing is what transforms a basic model into a believable, immersive, and visually compelling object.